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Nono Islands: Review

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Nono Islands can be called the perfect summer game for mobile platforms. Exotic islands with masked natives, similar to Jones Indiana, the main character (or heroine), treasure maps and mountains of gold – this and much more are decorated in bright colors and looks very pretty. And at least outwardly the game is very similar to Temple Run, These projects have nothing in common.

Step into the abyss

The player chooses the floor of his hero and immediately faces a small labyrinth of islets and traps. To take a step forward, you need to click on the screen, and to turn it on it with your finger. At first, this management seems strange and ridiculous, but later it turns out that such a step -by -step puzzle works fine. And let the first attempts to succeed lead to ridiculous deaths, very soon you get used to what is happening.

The islands here differ from each other: in yellow and gray, you can most often stand without fear, red mean that there is a danger nearby, and there are also platforms moving in different directions. Drown, turn out to be eaten by spiders, jump on a spear crawling out of the ground and make other nonsense here is easier, if not attentive.

The game literally forces to be extremely concentrated and think through all its steps. Each world here is divided into six locations with another central, opening for the collection of all fragments of the treasure map. Starting from the first level, the user must reach the sixth alive and healthy, and if he perishes, everything starts from the very beginning of the world. This can be avoided by setting a “checkpoint” at the beginning of some of the locations, so that in case of something to return not so far. But there are too few of them, and they are not given them so often.

System, we will be honest, absurd. Especially if you take into account how easy it is to get confused here and click the wrong thing, without the ability to cancel the action. I pressed the screen more than necessary;turned in the wrong direction;The game misunderstood the player’s desire to move back, instead of which he went forward and fell. There are not too many such situations, but if one such error wraps progress and forces to return to the beginning, it will not be too pleasant.

Of course, you can buy all these “checkpoints” and not think about them once again. And then the question arises: is it pulling Nono Islands on a paid game and whether it is necessary to spend money at all? Yes and no, respectively. No matter how stupid the system is, with the right and reasonable use of control points (for example, only at the beginning of the fourth level in each world), you can survive their deficiency. Buying a version without restrictions will cost 169 rubles – not too much amount for a high -quality and exciting game, which will surely continue to add new content.

There are several dozen levels here, and you will probably want some of them more than once for

the sake of additional bonuses. For example, the above fragments of the treasure map, as well as pieces of totems, which end up in small statues that adorn the islands mentioned above. Of course, I would like a little more collection items, but in this case the structure of levels would be significantly complicated. And without this, in the later stages, they become more and more extensive.

Jumping skulls are added to the natives and jumping out of water. Then the monkeys try to flatten the traveler with their paws. Spiders kill him with one bite, octopuses are covered with giant tentacles, but the turtles transport him on the back from one platform to another-at least someone here is not trying to kill the main character. All this is so bright, cheerful and fervently looks that death often does not even cause irritation. Unless, of course, you do not have to spend another half an hour after it back.

The game is trying to encourage the user as soon as possible to reach the finish with the help of a timer flickering at the top of the screen. The author of these lines very often tried to complete the passage, so as not to lose a second and break his own record, but very often it ended in failure. No matter how you get used to management, it will not be possible to become a “professional” here, so we do not recommend the readers to rush – there will be no additional gifts in the game, how many seconds are not passed the levels.

Nono Islands turned out to be an original and rather complicated tactical platformer. If you see such a combination of words for the first time, you should definitely try the game – this is an unusual project, at the same time qualitatively executed. True, his distribution model is a little strange, but it will not seem absurd to pay for good games to users for good games. The rest just need to quickly get used to management and not die by mistake many times – then no one will have to give money.

Pros: great style;Interesting gameplay;Original mechanics.
Cons: The idiotic system of “checkpoints”, which actually turns the game into a paid.